Tuesday, 9 May 2017

Just the tip: Honesty

In a world where being dishonest causes very few waves, it's surprisingly important to be honest—you no good rotten raggamuffins!



Often it's said that you can lie on your CV and nobody will notice; assuming you don't claim to be a doctor or something. It's much harder to lie on your portfolio but I'm pretty sure it's doable. Plagiarism is certainly a thing and it's something that keeps art directors and creative directors awake at night, restlessly wrapping themselves around their covers wondering who will next be asked to create something from their portfolio to find that it was in fact a quick 'pinterest theft'.

There is a saying that goes along the lines of "Just because we can, doesn't mean we should", clearly this could be appropriated to almost anything but I certainly think that it smells just about right to scent the air of design dishonesty. Just because you weren't caught out today, don't assume you'll never be caught out—your superiors are in the same industry as you, and have been there for longer than you.

Ever famous design studio Snask built an empire, talks and a book on lies, or what they refer to as pink lies – essentially white lies, a little more camp/Snask – and though being dishonest has worked out well for them, just like them, be aware of the consequences of being dishonest before you swim the depths of the honesty pool.

Tip 1: Be honest about your limitations
We all want to see ourselves as strong, exciting creatives but it's important to understand the difference between where we want to be and where we are. Personally, I want to do everything and try solve every problem but it's important for me to understand that my ambition is separate to my knowledge. I can professionally make you a corporate identity but just because I've tampered with a Raspberry Pi at home, it doesn't make me suitable to write a full python script for operating a lighting system.

Tip 2: Be honest about your skills
Before I quoted that I could professionally make a corporate identity, but that was perhaps an exaggeration on my behalf, twisted by my own perspective. I believe I could create that, and I have created many logos before but there is a large difference between branding for a local business and that of a global franchise.

Tip 3: Be honest about the past
I'm not convinced many people would do this, but if you lie about a previous employer, you'll be caught out pretty bloody speedily. This will likely also apply to any false claims of study or internship—the creative field isn't that expansive, especially in the UK. This isn't just about bare faced lies either, if you have told your employer that you've taken on more responsibility before or tackled a certain task, make sure your up to facing just that in the future. Art direction isn't quite as simple as organising a small team in university.

Tip 4: Be honest to yourself
Once you've rapped yourself around an idea, it's hard to untangle that knot—especially if someone pulls harshly at the edges by rejecting your idea. Being honest with yourself is likely the hardest and most important tip of the five, because it takes the most effort. If you've ever found yourself being angry at requested or concise feedback, it's because someone is being honest with you and your not being allowing of honesty with yourself.

I can't describe to you on how to be honest with yourself, but if you can't figure it out; do what I do—get a fail safe, get a shit spotter. Mine is the other half and she's great at it. Here's how it works.

Firstly, she's dyslexic so if I've made any spelling mistakes, she'll spot them in a peco-second, as it's how she's survived for the last 23 years. Alongside that there is a process of identifying the crap; here's a step-by-step breakdown for anyone that would like to copy as I do.

  1. Show work to said 'shit spotter'.
  2. Ask said person whether they like the work, whether they understand it and if there is anything clearly wrong with it.
  3. Seek their answer, in the best binary form; good or bad.
  4. If they say "It's crap" assess it and see if you also think it's crap.
  5. If you find it's crap, then it is indeed crap. 
  6. If you find you have an argument to explain why it's not crap, then it isn't.
  7. Depending which path is taken, follow the correct action to fix or finalise the work.
  8. Make cuppa for said 'shit spotter'.


Tip 5: Be honest to another
It's simple, if someone asks your opinion, give it honestly.
If someone wants feedback, lie as if you were Ghandi—don't.


Not sure what's going on, but it looks good.

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